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Pine

Prozilla's lightweight Java game engine powered by LWJGL.

About Pine

Pine is an abbreviation for Prozilla’s game engine. Pine implements the LWJGL library to enable cross-platform access to native API’s like OpenGL, Vulkan, OpenAL, OpenCL and more. It provides a high-level and developer-friendly framework on top of the native libraries that LWJGL provides.

Blazingly Fast

Thanks to Pine’s robust ECS implementation and many other optimizations, it runs blazingly fast, even on low-end devices.

Powered by LWJGL

Pine implements the LWJGL library to enable cross-platform access to native API’s like OpenGL, Vulkan, OpenAL, OpenCL and more.


Supporting Pine

You can support the development of Pine by donating to the developer on Ko-fi.


Developed by

Prozilla