Open Source
Pine is available under the GNU LGPLv3 license. Visit the GitHub repository to monitor progress, report issues and even contribute with your own code!
Pine is an abbreviation for Prozilla’s game engine. Pine implements the LWJGL library to enable cross-platform access to native API’s like OpenGL, OpenAL, GLFW and more. It provides a high-level and developer-friendly framework on top of the native libraries that LWJGL provides.
Open Source
Pine is available under the GNU LGPLv3 license. Visit the GitHub repository to monitor progress, report issues and even contribute with your own code!
Blazingly Fast
Thanks to Pine’s robust ECS implementation and many other optimizations, it runs blazingly fast, even on low-end devices.
Powered by LWJGL
Pine implements the LWJGL library to enable cross-platform access to native API’s like OpenGL, OpenAL, GLFW and more.
Web-inspired UI features
Some parts of Pine are inspired by web technologies (HTML, CSS and JS), especially the API for UI features. Pine also allows you to use CSS to style your user interfaces.
You can support the development of Pine by donating to the developer on Ko-fi.
Ko-fi